There are some things in our hobby that become so familiar we stop seeing them.
One of those is the humble plastic base.
As the Warhost miniature range has grown, I’ve had to make a decision I never expected to spend much time thinking about. Do we move to the traditional 4mm thick plastic base, or continue with the thinner bases we’ve used so far?
At first glance, it seems like an odd thing to spend time considering. After all, it’s only a base. The more I looked into it, though, the more I realised it opens up a much bigger question about miniature gaming and how much of what we accept today is simply inherited from the past.
I’m old enough to remember when Citadel introduced Slotta bases. Before then, most metal miniatures stood on thin puddle bases. The Slotta base solved a genuine problem. It securely held metal figures with cast tabs and made assembling an army quicker, easier and more consistent. It was an elegant solution, and one that helped shape the modern hobby.
Games Workshop then grew to become the biggest name in miniature gaming.
As its influence spread, so did the Slotta base. Other manufacturers followed, new gamers entered the hobby expecting deep plastic bases, and before long they had become the accepted standard.
Very few of us ever stopped to ask why.
That only changed for me when I started buying miniatures from other manufacturers. Some arrived on much thinner bases. The difference wasn’t dramatic when you picked them up, but it changed how they looked once they were on the table.
The figures felt connected to the battlefield instead of standing above it.
Roads met their feet naturally. Buildings looked the right height. Rivers and bridges felt like part of the same landscape rather than scenery sitting below a row of black cylinders and squares. The miniatures no longer looked as though they were walking around on little plinths.
Once I’d noticed it, I couldn’t unsee it. What surprised me most was that I’d spent nearly forty years in the hobby before I’d ever stopped to ask why.
That experience forced me to look again at the decisions we’re making for Warhost. Choosing a base because it’s familiar didn’t seem like a good enough reason. So before deciding how future releases should be presented, I wanted to understand why the industry had settled on this design in the first place.
The obvious answer is manufacturing, but I’m no longer convinced that’s the whole story. Modern plastic kits routinely include large flat parts, shields, weapons, vehicle panels and even thin puddle bases without issue. Manufacturing has moved on enormously since the 1980s.
The historical explanation feels far more convincing.
The original Slotta base needed enough depth to accommodate a metal tab. That dictated its proportions and solved a real engineering problem. As one-piece plastic miniatures became the norm, that particular problem disappeared.
The base, however, stayed exactly the same.
Perhaps familiarity became more powerful than innovation. Perhaps compatibility across manufacturers became the priority. Or perhaps nobody saw a reason to revisit something that had worked perfectly well for decades.
Whatever the reason, the design outlived the problem it was created to solve.
None of this is intended as a criticism of Games Workshop. Quite the opposite. The Slotta base was an elegant answer to the challenge they faced, and its influence on the hobby is impossible to overstate. I’m not questioning whether it was the right decision in 1985. I’m questioning whether we’re still making the same decision today simply because it’s become the convention.
For me, that’s a question worth asking.
One of the guiding principles behind Warhost has been to challenge assumptions. We aren’t making fantasy miniatures because that’s what fantasy is expected to look like. We’ve built a world that feels grounded, believable and rooted in the same visual language as historical gaming. The figures, armour, weapons and poses have all been approached from that perspective. It seems only right that the bases deserve the same consideration.
This isn’t an announcement, and it isn’t a campaign to change the hobby. It’s simply a question that the development of Warhost has led me to ask. Forty years ago, Games Workshop solved a genuine problem, and the hobby quite rightly followed. Today, I’m wondering whether it’s time to ask the question again.
I'm not saying that 4mm-thick bases are wrong. They’ve served the hobby well for decades, and many gamers genuinely prefer them. Compatibility matters too, particularly for those of us with large existing collections.
But I do think it’s healthy to question the assumptions we’ve inherited.
If you were designing the modern 28mm miniature hobby from scratch today, with no knowledge of Games Workshop or Slotta bases, would you really choose a 4mm thick base?
Or would you design something different?
I’d genuinely like to know what you think.
17 comments
Excellent question! I agree that the historical reason is a the source of the usage and thus could easily be used as a smooth transition to a 2mm base, which would make our battlefields more aesthetically pleasing. One issue I may raise is that I would prefer bases be 1mm thick due to my adding a 1mm round magnet beneath them. Alternatively, a 1.5mm washer can be used a base but would require magnetic trays, which not everyone has.
Honestly, I started out with 40k well into the age of plastic manufacturing, so the deep base felt like the default to me for a long time, now I definitely see the advantages of each. All-in-all I tend to prefer the flat bases for the reasons listed (the miniature seeming to meet the environment better. To me it looks like you punched a hole out of the battlefield where the soldier stood and plopped it down elsewhere), but there’s some exceptions (Heroscape and Battletech have massive minis that I think suit the chunky bases a bit more)
That’s a good question indeed. As you said, I first discovered the existence of multiple bases when I started to buy minis from Warlord Games (really flat plastic bases but with a ledge), Footsore (MDF bases), Gripping Beast (fully flat plastic base) and so on… not even to mention the transparent bases or the even thicker Star Wars Legion bases.
One of the advantage I see in thicker bases is being able to catch easier the miniature by its base and thus not touching the mini itself.
An attractive base sets a figure off nicely, but the thickness of your base neither helps nor hinders here.
My view is that thin bases better help the figure fit in with the environment.
For what it’s worth, I think that another aspect of the taller bases which may appeal is having an area to grip with your fingers (although perhaps another question as to how many people actually do this!)